Pokémon Pharaohs
Rise from the Pharaoh's child to Urseca's ruler through 17 Gyms, an open late-game route order and a vast underground post-game.
- Post-game content
- Status
- Completed
- Plays on
- Windows · Android via JoiPlay
- Type
- Standalone game
- Length
- 50+ hours
- Version
- v3.0
- Made by
- Pharaoh_Xigo
About Pokémon Pharaohs
Pokémon Pharaohs begins with the Pharaoh's child setting out to prove they can lead Urseca. One challenger from each town seeks to clear all 17 Gyms, then enter the Pyramid for the chance to challenge the region's ruler. After the sixth Gym, the remaining Gyms can be approached in any order. This fan game is for players looking for a long campaign with generous team options. It runs for around 50 to 60 hours including its Gotham Underground post-game, uses Pokémon from generations one to five, and lets any Pokémon serve as the starter. Gotham adds eight badges, a second Elite Four and levels reaching 200.
What's in it
- The Urseca region
- Seventeen Gyms
- Open choice of Gyms after the sixth badge
- Any Pokémon can be the starter
- Pokémon from generations one to five
- Trade alternatives using levels or stones
- Gotham Underground post-game
- Eight additional post-game badges
- Battle speed up to three times normal
Screenshots



How do I play it?
Step-by-step help for Windows, Android (JoiPlay) and Mac. No ROM or patching needed.
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