GBA Completed Hack of Emerald

Pokemon Revelation

A completed Emerald upgrade with modern quality-of-life systems, expanded events and encounters, flexible travel, and streamlined training.

  • Harder difficulty
  • Modern mechanics
  • Quality of life
  • Post-game content
Status
Completed
Plays on
PC · Android · iPhone (emulator)
Base game
Pokémon Emerald
Version
v231010
Made by
RichterSnipes

About Pokemon Revelation

Modern convenience systems transform Pokémon Revelation while preserving Emerald's familiar feel. RichterSnipes created this completed GBA hack based on Emerald, version v231010. It expands encounters, events, roaming Pokémon, trades, item access, and Battle Frontier rewards, while adding reusable TMs, optional Physical/Special split, flexible HMs, and broad Fly travel. The Bag holds every item at once, the Bicycle combines both bike functions, and difficulty settings change Exp. Share, Badge boosts, and battle switching.

What's in it

  • Encounters that change with the time of day.
  • New Pokémon in Emerald-exclusive maps.
  • Expanded and overhauled mass outbreaks.
  • Simulated trading for trade evolutions.
  • Added and changed in-game trades.
  • New events.
  • Access to every event ticket.
  • More roaming Pokémon content.
  • Game Corner prizes.
  • Trainer Hill prizes.
  • An overhauled Altering Cave.
  • Fossils from breakable rocks in Desert Underpass.
  • Receive all three Johto starters after reaching particular milestones.
  • A Bag that holds every item at once, with up to 999 of one item.
  • Items organised into nine pockets based on the official games.
  • Sort items inside a pocket in several ways with the Start button.
  • One Bicycle that combines Mach and Acro Bike functions and switches gears with R.
  • Register multiple items and choose among them with the Select button.
  • Use Medicine and Rare Candy repeatedly without leaving the Pokémon menu.
  • A prompt to use another Repel when one expires.
  • Repeated access to nearly every item, decoration, and legal Berry.
  • Additional Battle Frontier Exchange Service Corner prizes with lower prices.
  • PokéMart stock that changes with Badge count, plus a second vendor for location-exclusive items.
  • A greatly expanded selection of Pokémon held items in the wild.
  • An expanded Pickup table.
  • Location-dependent valuable items from breakable rocks.
  • Reusable TMs and unlimited standard Move Tutor teaching.
  • Lower Battle Frontier Move Tutor prices and tutor moves from Pokémon XD: Gale of Darkness.
  • An optional Physical/Special/Status split with move categories shown from the summary screen.
  • Applicable FireRed and LeafGreen level-up and tutor moves added to Pokémon learnsets, with adjusted level progression.
  • Use HMs through wild Pokémon without teaching them, forget taught HMs normally, and see faster HM animations.
  • Use Fly from the PokéNav map and fly to nearly every location.
  • Removed Cut trees and smashed rocks stay gone, and completed boulder puzzles remain solved.
  • A larger default Flash radius, with Flash lighting an entire cave.
  • Properly decapitalised game text while menus and genuine shouting remain capitalised.
  • Opening and ending elements returned to their Ruby and Sapphire equivalents.
  • Running Shoes from the start, indoor running, and an R-button walk or run toggle.
  • Faster text, with Fast speed twice as quick as Emerald's fastest original setting.
  • Faster battle transitions, HP draining, fleeing, PokéCenter visits, Berry picking, and saving.
  • Altering Cave cycles through EV-training layouts with suitable wild Pokémon and a respawning vitamin; EVs cap at 252 per stat and vitamins can fully raise their matching EVs.
  • Easy mode uses modern Exp. Share, while Hard mode disables Badge boosts and battle switching.
  • The low-health sound plays only four times, and overworld poison is removed outside specific battle facilities and challenges.
  • Lose only a fraction of Poké Dollars after blacking out, based on Badge count.
  • Sleep and freeze give a 2.5-times catch boost, most Balls use modern catch rates, and captures award experience.
  • Backported later-generation field effects for various Abilities.
  • Oval and Shiny Charms obtained by the same methods as in Omega Ruby and Alpha Sapphire.
  • Modern Nature and move inheritance, plus Masuda Method shiny breeding.
  • Options for the font, measurement units, and random overworld Match Calls.
  • Deposit Pokémon as the default box option, switchable to Move Pokémon by speaking to Lanette.
  • Automatically calculated reflection palettes for more accurate reflections.
  • Higher-quality Kanto and Johto Pokémon cries using WAV samples.
  • Updated terminology for Natures, Abilities, Trainer classes, moves, and related game terms.
  • Fixes for notable Emerald glitches, oversights, and graphical issues.

Screenshots

Pokemon Revelation in-game screenshot 1Pokemon Revelation in-game screenshot 2Pokemon Revelation in-game screenshot 3Pokemon Revelation in-game screenshot 4Pokemon Revelation in-game screenshot 5Pokemon Revelation in-game screenshot 6

Not sure how to install it?

A step-by-step walkthrough for GBA ROM hacks: emulators, patching tools and our in-browser patcher.

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